Cyber Idler v0.6
Small but IMPORTANT update:
- The UI has been changed because there have been issues where the Credits were not updating when the Credits Generator panel was closed.
- Along with this, the Abilities upgrades were not saving correctly either. Enemies were hard to damage, and UI was getting overlapped with each other not allowing you to close menus, or click on other things in the game, and was just overall messy.
This update changes the UI and gives you both of the panels now side by side without having to navigate to sub menus to upgrade. This also fixes the issue where the Credits Generator wasn't updating per game tick.
To go along with this, the enemies have been moved from the center-right of the screen to the bottom-right so every bit of the screenspace is used. In my opinion, this not only looks better but is GREAT for players to see all that the game has to offer as of now.
Also, I'm currently working on the WebGL build so those who don't necessarily trust the download, can enjoy the game right from their browser!
I can't wait to start on the next iteration of the game with more enemies, boss drops, gear, inventory, and a few other minor things!
As always, feel free to join my discord where I update you all on every process I am doing (bug fixes, mechanic implementation, and screenshots of upcoming updates/UI) at https://discord.gg/hgURVY8rgr
Thank you all for not only playtesting and providing feedback but trusting the process as I figure my way around Game Dev for the first time!
Files
Get Cyber Idle v0.6
Cyber Idle v0.6
CyberPunk incremental game
Status | In development |
Author | Errahs |
Tags | 2D, Clicker, Cyberpunk, Idle, Incremental, Sci-fi, Singleplayer |
More posts
- State of Cyber IdlerOct 26, 2022
- Cyber Idler V 0.3 UpdateOct 22, 2022
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